LEARN TO PLAY - ABOUT LTP

NEW - LEARN TO PLAY WIND-UP PACKAGES
Your team's wind-up prize package could include a variety of prizes such as pencils, t-shirts, tatoos, frisbees, and yo-yo's to top off a great ball season!
To Apply Please Send:
League Name and Contact
Type of Event
Dates, Location
Amount of Boys/Girls
Ages
To chanelle@softball.sk.ca or Fax: (306)780-9483
While Supplies Last.
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LTP CD-Rom Available please contact the Softball Saskatchewan office to order.
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OVERVIEW
The Learn to Play Program is a revolutionary way of introducing the sport of softball to children.
- Ensures children have fun while improving their fitness & developing their skills
- Is action-packed
- Fosters success for all ability levels
- Has easy-to-follow lesson plans for new & experienced coaches
- Contains activities and lead up games that are patterned after informal Playground Games
- Gives every child more opportunities to develop softball skills because everyone is Active for every minute of every season
- Is Nationally recognized & approved
LEVELS
Level 1: 5 to 7 Years
One (1) hour per session made up entirely of the prepared lesson plans
Level 2: 7 to 8 Years
45 minutes using prepared lesson plans followed by a 45 minute modified game
Level 3: 9 to 10 Years
30 minutes using the prepared lesson plans followed by a one (1) hour modified game
The Three levels of the Learn To Play program are a progression of skills development. Players are placed into a level based upon age and / or abilities.
Issues Addressed in Helping Our Players Develop in Level 1
- Difficulties tracking objects and judging velocity.
- Very short attention span.
- Low level of fine coordination.
- Limited ability to think abstractly, think ahead, cope.
- Limited ability to make decisions.
Issues Addressed in Levels 2 & 3
- Programs consisting of only games allow little time to practice.
- Practice provides more learning opportunity.
- Real learning takes place in practice, not competition.
- Correct fundamental skill development avoids bad habits.
- Parent pitch only - does not develop pitchers for the future.
- De-emphasizing competition puts emphasis on skill development resulting in good experiences.
- Short attention spans require a variety of activities.
- Simple progressions must be used to match capabilities.
- Maximum opportunity for success.
- Games devised by children are different
- Extensive action resulting in high scores.
- Close scores.
- High degree of personal involvement.
